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0 of 5 Parlor Keepsakes Discovered — Return to Station · Curio Cabinet
A carriage waiting outside Hollowmere station at midnight

The Games Room · Six haunted chapters

The Box of Lost Things

A carriage without a reflection. A keeper without a name. Eighteen lost things that lead back to one stolen minute.

Hollowmere · 1897

Your campaign journal

The Box of Lost Things

Story campaign: six haunted journeys, eighteen artifacts, and branching first-person adventures beyond Saint Orla’s.

Opening your story…

Story Adventures

Campaign chapters follow the Box of Lost Things. Hollowmere side stories award separate keepsakes and extra lore; they are not required for the campaign.

Quick Halloween Games

The Victorian Curio Cabinet

0 of 5 parlor keepsakes

Clara's keepsakes from the five Hollowmere parlor games. Tap an earned piece to inspect it; shadowed alcoves wait for their game. Separate from the campaign's eighteen artifacts.

  • Locked: A shadowed silhouetteDecode three phantom transmissions on the dead railway wire.Play to Discover
  • Locked: A shadowed silhouetteDevelop every glass plate and find the figures no one photographed.Play to Discover
  • Locked: A shadowed silhouetteGather every whispered testimony while the organ covers your steps.Play to Discover
  • Locked: A shadowed silhouetteAlign the moon, zodiac and year rings to every hidden date.Play to Discover
  • Locked: A shadowed silhouetteReturn each lost thing to its ghostly claimant at the parcel window.Play to Discover

Fill every alcove to unseal Clara's secret dispatch.